Graphics Controller: NVIDIA Quadro
FX
4500
Workstation
GPU
Bus Type: PCI Express x16
RAMDAC: Dual 400
MHz
integrated
Memory: 512 MB GDDR3 SDRAM unified graphics memory
Connectors: 2 DVI-I analog/digital monitor outputs, 1 3-pin Mini DIN
stereo output, two DVI-I to VGA adapters included
Multi-monitor Support: Dual integrated display controllers supporting up
to 2048x1536 @ 75Hz (analog) or 3840x2400 @ 41Hz (digital) on both
displays
NVIDIA Quadro
FX
4500
Architecture:
256-bit memory interface
35.2GB/sec. memory bandwidth
Full 128-bit floating point color precision
12-bit subpixel precision
65,536 fragment instruction
65,536 vertex instruction
3D volumetric textures
Single-system powerwall
12 pixels per clock rendering engine
Hardware accelerated antialiased points & lines
Hardware OpenGL® overlay planes
Hardware accelerated two-sided lighting
Hardware accelerated clipping planes
Hardware two-sided lighting
3rd-generation occlusion culling
OpenGL quad-buffered stereo
Hardware-Accelerated Pixel Read-Back
Shading Architecture:
16 textures per pixel in fragment programs
Window ID clipping functionality
Hardware accelerated line stippling
Fully programmable
GPU
(OpenGL2.0/DirectX 9.0c class)
Long fragment programs (up to 65,536 instructions)
Long vertex programs (up to 65,536 instructions)
Looping and subroutines (up to 256 loops per vertex program)
Dynamic flow control
Conditional execution
High-level Shader Languages:
Optimized compiler for Cg and Microsoft® HLSL
OpenGL 2.0 and DirectX 9.0c support
Open source compiler
High-resolution Antialiasing:
12-bit subpixel sampling precision enhances AA quality
Rotated-grid full-scene antialiasing (RG FSAA)
16x FSAA dramatically reduces visual aliasing artifacts or "jaggies"
at resolution up to 1920x1200
Display Resolution Support:
Dual Dual Link DVI-I output-drives digital displays at resolutions up to
3840 x 2400 @ 41Hz
Internal 400
MHz
DACs – Two analog displays up to 2048x1536 @ 75 Hz each
nView Architecture:
Advanced multi-display desktop & application management seamlessly
integrated into Microsoft Windows®.
Supported Graphics APIs:
OpenGL 2.0 ICD with immediate mode support for all OGL primitive types
DirectX 9.0c |